GreenTech Rangers

 

Description

GreenTech Rangers is a startup pre-acceleration programme led by MEGA in collaboration with three other partners: EcoVisio, Generator Hub, and YES-Europe in Moldova. The goal of the programme is to contribute to development of socio-economic environment that will allow young talents to establish and develop viable and profitable social ventures in the GreenTech / CleanTech / EcoTech industry in Eastern Europe. To achieve this goal, GreenTech Rangers combines different startup-focused events, namely inspirational and preparation workshops, Eco-hackathons, bootcamp, coaching and mentoring meetings, ClimateLaunchpad competition, and the graduation gala, into a comprehensive one-year development and support programme designed specifically for the needs of green / social entrepreneurs.


 

Results and Impact

The first edition of GreenTech Rangers is currently being implemented. It is expected to train over 50 young talents and to develop 5 – 10 viable startups that would create positive impacts in society and the natural environment. In addition, the first edition is going to set up an on-line platform for continuous learning for its graduates and for future editions of the GreenTech Rangers programme.


 

Additional Information

Detailed description of the programme with its content, levels, and benefits for partners is available on the GreenTech Rangers website and in the presentation.


 

If you find the programme interesting and would like to join it as a partner and/or sponsor, please write us about it by using our Contacts page.

 

Eco-hackathon

 

Description

Eco-hackathon is a national competition of innovative solutions and functional prototypes to address a variety of environmental issues in the Republic of Moldova. It combines the advantages of a tech startup hackathon with the orientation towards ideas, projects, and innovations in environment protection and sustainable development. The main goal of the project is to create proactive community of young activists, specialists in design, engineering, architecture, ecology, programming, urban planning, and other professionals, who care about environmental issues.


 

Results and Impact

The first edition of the Eco-hackathon happened in 2016 and resulted in 4 winning ideas receiving financial, logistical, and consultative support from MEGA for their realization. They include Wiki Loves Earth, a photo competition to promote natural monuments; Hai să reciclăm / Țara verde, a recycling competition among the schools of Moldova; Less is more, a design project for a public park and square in Chisinau; and Save the Christmas Tree, a creative community-based competition on redesigning Christmas Tree and preventing cutting of fir trees.


 

Additional Information

More details and stories about the project can be found in the MEGA Annual Report for 2016, on the Hai Moldova website, as well as in numerous mass-media sources, including Diez.md, Locals.md, Mișcarea Ecologistă din Moldova, MyBusiness.md, Stiri positive, and Zugo.


 

Photos

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More photos from the project can be viewed at the Hai Moldova page on Facebook.


 

If you are interested in organizing or participating in the next edition of the Eco-hackathon, you can write us about it by using our Contacts page.

 

MEGA Impact Championship

 

Description

MEGA Impact Championship is the annual national initiative of MEGA aimed at stimulating cooperation among organizations and companies to resolve real environmental and social issues with gamification, citizen science, and practical learning for participants.

Innovation of the Championship is the application of gamification and storytelling for stimulating participants (teams consisting of members of various organizations and companies) to create as much positive environmental and social impact as possible within a limited timeframe.

The above is achieved through the use of MEGA Game: The Game with Impact, where the participants learn from video trainings, accomplish missions, overcome challenges, report on their results, and collect experience points, skill badges, and achievements.

At the end of the Championship the participating teams go through Semi-finals and Finals that put all their knowledge and skills gained so far to a test. The 3 top performing teams are then awarded as winners, while the other participants can use their accumulated experience points to „buy” their rewards in the on-line MEGA Shop.


 

Results and Impact

Until now two editions of MEGA Impact Championship have been organized: in 2015 and 2016.

The first edition was focused on the topic of water resources and drinking water supply in the rural areas of Moldova. It resulted in removal of approximately 1 tonne of polluting waste from a lake shore and planting of about 20 trees in Comrat, Moldova, as well as the creation and release of the interactive Water Map of Moldova.

The second edition addressed the topic of ecosystems services and biodiversity conservation in the Codru Nature Reserve and the Codru forest in Moldova. Its outcomes included the planting of approximately 700 trees and the creation of a new community forest that prevents soil degradation and landslides. The second edition also featured a pilot research on the economic value of ecosystem services and biodiversity conservation in the Codru forest that later evolved into the Codru Quest project.


 

Additional Information

Detailed information and stories about the project are accessible at the MEGA Blog, in the MEGA Annual Report for 2015 and 2016, in the project video, on the website of The Rufford Foundation, as well as in numerous mass-media sources, including GagauzMedia, Gagauzinfo.md, InfoPrut, Stiri positive, TNT Bravo, ZoomIT, and Zugo.


 

Photos

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More photos from the project can be viewed at our page on Pinterest.


 

If you are interested in organizing or participating in the next edition of MEGA Impact Championship, you can write us about it by using our Contacts page.

 

The Codru Quest

 

Description

The Codru Quest is a research and educational project, which emerged from MEGA Impact Championship. It is focused on researching socio-economic value of forests and their ecosystem services, educating environmental organisations and conservationists on this value, and then assisting them in protecting forest ecosystems and managing them in a sustainable way. Particular attention in the Codru Quest, as its name suggests, is paid to conserving the Codru forest in the Republic of Moldova.

Up until now, there were two editions of the Codru Quest project organized: the first one in 2016 – 2017 and the second one in 2018 – 2019.

The Codru Quest I represented a scientific study on economic valuation of ecosystem services and biodiversity conservation in the Codru forest and the protected area of the Codru Nature Reserve within it. The main goal of the study was to estimate and present the indirect use and non-use economic values of ecosystem services and biodiversity conservation in this forest. An additional goal was to elaborate and publish a methodological guidebook that would describe the step-by-step process of conducting an economic valuation study with choice modelling technique, where each step would be illustrated by examples from the Codru Quest.

The Codru Quest II capitalized on the research results of the first edition and integrated them into its raising awareness events, educational expeditions to the Codru forest, and the practical on-line course “Forest Ecosystem Services: Valuation, Conservation, and Sustainable Development”. The course, now available at the e-learning website created specially for it, consists of 10 short but informative video trainings, a comprehensive course manual, a series of practice missions and a final challenge delivered via MEGA Game. Students, who accomplish all missions and the challenge, receive certificates of completion of the course together with personalized feedback on their performance and on positive change in forest conservation created.


 

Results and Impact

The Codru Quest I done in 2016 – 2017 succeeded in involving 201 Moldovan residents into the economic valuation study on the Codru forest ecosystem. They were interviewed on their preferences and willingness to pay in relation to ecosystem services and biodiversity conservation. Among these respondents, 101 were local community members residing in villages around the forest. Through the study, they got the opportunity to voice their opinion and preferences regarding the use and management of ecosystem services in the Codru forest and the Codru Nature Reserve. The results of the Codru Quest I and its recommendations for different stakeholders can be found in the Final Report and the presentation summarizing its key findings. An additional „product” of the project is the methodological guidebook „The Codru Quest: Methodology” that explains how to conduct an economic valuation study with choice modelling technique. Finally, the Codru Quest I project also resulted in the Public Policy Proposal for conservation and sustainable management of the Codru forest.

The Codru Quest II implemented in 2018 – 2019 contributed to raising awareness and education about forest conservation through the creation and delivery of the e-learning course “Forest Ecosystem Services: Valuation, Conservation, and Sustainable Development” together with its manual and practice missions. Until now, more than 100 visitors have watched video trainings of the course and have gained new knowledge on forests and their ecosystem services from these trainings. Besides that, 30 environmental organizations and individual conservationists have joined various off-line educational events and expeditions of the Codru Quest II project.


 

Additional Information

Detailed information and stories about the project can be found at the MEGA Blog, in the MEGA Annual Report for 2016, 2017, and 2018, at the Codru Quest webpage, on the Forest Ecosystem Services course website, on the website of the Rufford Foundation about the first and the second edition, as well as in several other sources, including EME and BfN.


 

Photos

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More photos from the project can be viewed at our page on Pinterest.


 

If you would like to participate in the next edition of the Codru Quest project or lead it further, you can inform us about it by using our Contacts page.

 

Hai Moldova

 

Description

Hai Moldova is the annual national campaign led by MEGA and focused on cleaning up the entire country in one day, which is part of the global movement for a clean planet Let’s Do It, World! Hai Moldova brings education and engagement of civil society in Moldova on proper waste management, reuse, and recycling into this movement oriented on changing the social behaviour of the global population to more environmentally friendly and ideally zero-waste one. The culmination point of every edition of Hai Moldova is the National Cleanup Day, a special day when volunteers from the entire country are encouraged to join the campaign and clean up their cities, villages, and other territories of Moldova from polluting waste.


 

Results and Impact

The history of Hai Moldova includes four editions so far: in 2011, 2012, 2016, when MEGA took the leadership for organizing this campaign, thus bringing it to life after three years of silence, and in 2017. In that year, Hai Moldova succeeded in engaging about 3522 volunteers from the Municipality of Chisinau, Moldova, who collected and removed approximately 8068 bags of waste, including 2500 bags of recyclable waste, thus cleaning 9 local parks and green areas in Chisinau and nearby cities and villages.


 

Additional Information

More information and stories about the campaign are accessible at the MEGA Blog, in the MEGA Annual Report for 2016 and 2017, on the Hai Moldova website, as well as in numerous mass-media sources, including Diez.md, Independent, Locals.md, Point.md, Privesc.eu, Publika.md, and Zugo.


 

Photos

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More photos from the campaign can be viewed at the Hai Moldova page on Facebook.


 

If you would like to organize or participate in the next edition of Hai Moldova, send us a message about it by using our Contacts page.

 

Operation P.E.A.C.E.

 

Description

Operation P.E.A.C.E. (Practical and Entertaining Adventure for Conflict-resolution and English-teaching) is the „codename” of the combination of Innovation Camp and Hackathon aimed at implementing gamification and developing “serious games” on the topic of conflict resolution and peace building in English teaching. This is a collaborative project with the American Councils for International Education in Moldova and the American Language Center. The innovation and uniqueness of Operation P.E.A.C.E. lies in the collaborative design and development of various kinds of games (outdoor, board games, or on-line games) by young current and prospective teachers of English from different countries, their further development, playtesting, production, and distribution to schools and colleges that wish to incorporate gamification and games on conflict resolution and peace building into their curricula.


 

Results and Impact

Until the present day there were 2 editions of the project organized: Operation P.E.A.C.E. 1.0 Innovation Camp in 2015 and Operation P.E.A.C.E. 2.0 Hackathon in 2016.

Operation P.E.A.C.E. 1.0 brought together 30 English teachers from 6 countries, who created the concepts of 5 unique board / activity games: “Find the Gold”, “The Inquisitive Snake”, “New World”, “Buddies”, and “Hidden Treasure”. Then we improved their concepts, prepared the design, and produce about 30 copies of each game, which were then distributed to schools and English clubs in all 6 countries. We also published the Operation P.E.A.C.E. Gamification Handbook, which can be viewed, downloaded, and used for free.

Operation P.E.A.C.E. 2.0 engaged 20 young girls from the Girls Go IT community in Moldova, who learnt about gamification, “serious game” development, conflict resolution, etc., and then developed on-line versions for the 2 board games: “Buddies” and “Hidden Treasure”. These games are now published and available for downloading and playing via the Operation P.E.A.C.E. website.


 

Additional Information

Detailed information and stories about the project are accessible at the MEGA Blog, in the MEGA Annual Report for 2015 and 2016, on the Operation P.E.A.C.E. website, in the American Councils News and Stories, and in the interview for Jurnal TV.


 

Photos

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More photos from the project can be viewed at our page on Pinterest.


 

If you would like to organize or participate in the next edition of Operation P.E.A.C.E., we encourage you to write us by using our Contacts page.

 

G.R.E.E.N.

 

Description

G.R.E.E.N. (Garbage Recycling and Environmental Education Nationwide) is a gamified project on environmental education and awareness raising on the topic of waste pollution, proper waste management, and entrepreneurship in this domain. It is organized by MEGA together with its partner, the organization Medium. The aim of the project is to implement a model of environmental education for young people and schools in Moldova bazed on the concepts of gamification and zero waste economy. G.R.E.E.N. is organized in 3 interconnected stages:

  1. Delivery of practical trainings on environmental management for pupils by international specialists with the whole learning process organized as one continuous game. In addition to that, establishment of ecological clubs in different schools in Moldova.
  2. Installation of platforms for separate collection of waste in the targeted schools and collaboration with waste management companies for recycling all waste collected separately.
  3. Organization of summer school on project management and entrepreneurship in the domain of waste management (bonus level of the G.R.E.E.N. game) for 30 selected pupils from the targeted schools.

 

Results and Impact

The G.R.E.E.N. project was organized in 2014 in 3 schools in Chisinau, Balti and Comrat. It succeeded in engaging 300 young people in collaborative and practical learning about waste pollution and proper waste management. Among them 104 pupils completed all missions and challenges of the G.R.E.E.N. game, and 70 were awarded the G.R.E.E.N. Agent status. These young G.R.E.E.N. Agents then organized 7 of their own waste minimization and recycling projects, thus reusing and recycling approximately 35 tonnes of waste.


 

Additional Information

Details and stories about the project can be found at the G.R.E.E.N. website, at the G.R.E.E.N. page on Facebook, in the G.R.E.E.N. Final Report, in the project video, as well as in numerous mass-media sources, including Diez.md, PentruEa, Publica.md, and TeleRadio Moldova.


 

Photos

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More photos from the project can be viewed at our page on Pinterest.


 

If you are interested in organizing or participating in the next edition of G.R.E.E.N., you can write us about it by using our Contacts page.

 

CURIOS Moldova

 

Description

CURIOS Moldova is a unique excursion that combines exploration of natural and historic monuments of Moldova and creation of positive environmental impact through practical on-site learning during the entire excursion. The project is part of the CURIOS initiative established by our MEGA Partners and Friends from India, Divya and Mayank Pandey, together with us. The primary goal of this initiative is to educate young people about natural processes through on-site demonstrations to complement their academics and interests. At the same time CURIOS Moldova focuses on generating massive awareness towards nature conservation and knowledge about it with special emphasis on:

  1. Sites of natural or environmental importance and unique ecosystems;
  2. Sites of archaeological importance;
  3. Cultural places with traditional knowledge and nature conservation practices.

 

Results and Impact

CURIOS Moldova was realized in 2014, when 20 young people from Moldova, Canada, and the USA visited the Old Orhei, Soroca, Drochia, Costesti Stanca and many other picturesque sites in Moldova that have also significant natural, cultural, and historical value. During the expedition the participants benefitted from a series of practical trainings and workshops on the importance of natural ecosystems and biodiversity, ways to preserve them, and development of environment-focused entrepreneurship in Moldova.


 

Additional Information

Much more information and stories about the excursion can be found at the MEGA Blog, in the CURIOS Moldova Final Report, as well as in numerous mass-media sources, including Diez.md, Green Talents, Stiri pozitive, and Tineri.md.


 

Photos

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More photos from the project can be viewed at our page on Pinterest.


 

If you are interested in organizing or participating in the next edition of CURIOS Moldova, you can write us about it by using our Contacts page.